Immersive learning: virtual, augmented and mixed reality
The objective of immersive learning is to create an experience where natural behaviors surface repeatedly through multiple iterations, which are subsequently followed by reflective conversations that trigger realisations. Virtual, augmented and mixed realities enable these environments which can be used to enable and sustain behaviour change. Learn how immersive learning is being used in the diabetes space from the world’s leading provider of digital health interventions.
- Difference between virtual, augmented and mixed realities
- How virtual, augmented and mixed realities can be used in the diabetes and healthcare space
- Understand what an immersive environment is
- Benefits of data driven immersive engagement
Thursday 15th November 2018
15:55 - 16:25